Retro Hardware Photo Filter
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Preset Management
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Preset:
Original
Nokia 3310 (96x65, 2-Color)
Game Boy DMG (160x144, 4-Color)
Game Boy Color (160x144, 15-bit Approx)
Game Boy Advance (240x160, 15-bit)
Virtual Boy (384x224, Red/Black)
NES (256x240, 64-Color Palette)
SNES (256x224, 15-bit)
Atari 2600 (160x192, 4-Color Approx)
Commodore 64 (320x200, 16-Color Palette)
Sega Genesis (320x224, 9-bit Approx)
VTech V.Smile (320x240, 16-bit Approx)
OG Res + B&W 2-Color
Whoever made this console is INSANE (45x45, 8-Color)
Custom
Scaling:
Classic (Pixelated)
Smooth (Bilinear)
AI Enhanced (ESRGAN-ish)
Custom Properties
Resolution:
x
Fixed Palette:
Bit Depth:
5
Hex Palette (#RRGGBB):
Dithering:
Gamma:
1.00
Audio Depth:
8
SR Reduction:
0.50
Distortion:
0
Playback Speed:
1.00
Pitch Shift:
Display FPS:
30
High-pass:
20
Low-pass:
20000
Delay Time:
0.30
Delay Feedbk:
0.40
Delay Mix:
0.00
Reverb Size:
0.5
Reverb Mix:
0.00
Play
Stop
Save Frame
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Record
Ready
Original