3D Positional Audio (PannerNode)

Click "Start Sound" to play a continuous tone. Adjust the sliders to change the sound source's position in 3D space relative to your position (the listener, fixed at X=0, Y=0, Z=0, facing forward along negative Z). X is left/right, Y is down/up, Z is back/forward.

Requires headphones for best effect. Uses HRTF panning model if available.

0.0 0.0 -5.0
0.5

AudioContext not initialized. Click "Start Sound".

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